Xr0w - a simple and challenging board game
(PalmOS release)



Feel too serious for tic-tac-toe?  Check this one. The board size is 12x12 and 5 pieces in a row are needed to win. Both parameters are configurable, along with other parameters, like sound, Palm skill, etc. Play with your friend on same board, play against Palm, or connect to another Palm using your beamer! For Palm-to-Palm mode, low level IR library access is used, that provides a reliable and extremely efficient interface.

Other Xr0w features: colour, support of Handera high resolution (240x240) and jog wheel, save/restore unlimited number of games, game statistics, legacy version for old Palms.

For your convenience, three Xr0w releases are available: colour, monochrome and legacy; this allows  keeping a comparatively small size of an application.  If your Palm does not have a infra-red beamer, the legacy version is for you, otherwise use colour or monochrome version. Handera high resolution and large-scale board elements are available only to monochrome version.

The following tables provides the summary of features:
 
FEATURES
Colour 
Monochrome
Legacy
RAM size (without saved games)
65K
62K
48K
Required PalmOS version
3.5+
No Limit 
No Limit
Colour  text and images where supported
Yes
No
No
Handera(tm) 240x240 resolution, if available
No
Yes
No
Large-scale board patterns
No
Yes
No
Palm-to-Palm mode where available
(need PalmOS 3.0+ and IR beamer)
Yes
Yes
No

All other features are present in any release.
 

DOWNLOAD:
 
FORMAT Colour Monochrome Legacy
GNU  GZIP: Xr0w-1.0.3.colour.prc.gz (26K)  Xrow-1.0.3.mono.prc.gz (26K)  Xrow-1.0.3.legacy.prc.gz (20K)
ZIP: Xr0w-1.0.3.colour.zip (27K) Xr0w-1.0.3.mono.zip (26K) Xr0w-1.0.3.legacy.zip (20K)

Click the following link for screen shots

 

OTHER LINKS

For Xr0w implementations on other platforms click one of the following links:

J2ME MIDP (Siemens, Motorola, Nokia 6310 7650 etc)
Symbian Nokia 9200 and Quartz (Sony, Ericsson)

 

Palmcrust Home Page
 


Maintained by  Michael Glickman